Fri 10 April, 13:15-14:15
LUX 5

How can video game spaces become tools for storytelling and creative writing? In this masterclass, multidisciplinary artist Kara Güt explores how the architecture of games can function as a generative framework for worldbuilding, plotting, and developing dialogue. Using video game environments as a starting point, participants learn how spatial design can act as a set of creative constraints that shape narrative possibilities. 

Kara Güt’s practice focuses on digital media and video games, examining human intimacy in virtual worlds where power dynamics shift and internet culture plays a central role. Drawing from her artistic research, she demonstrates how virtual spaces can be used not just as settings, but as active engines for narrative creation and experimentation. 

Speaker: Kara Güt 

Moderator: Lisa van der Loos

About the speaker:

Kara Güt is a multidisciplinary artist whose primary focus is on digital media and video games. In her work, she explores human intimacy in virtual worlds, where power dynamics often function differently and internet culture plays a major role. In addition to seeing a selection of her video work, audiences can also attend and participate in an interactive performance in which, Güt searches for human connection within the violent online environment of Red Dead Redemption 2.   

Free access with an Industry/Student Accreditation, no prior registration required