As part of Shaman Garage’s series on collaborative world-building workshops, this session explores storytelling through NPC (Non-Player Character) design. The workshop is purely hands-on, inviting participants of all backgrounds to collectively craft character appearances and personalities through a playful approach.
Using tangible materials such as stickers, crayons, templates, and cards, the process encourages experimentation and ensures accessibility regardless of technical skill. The characters created are digitized by a custom, locally-run algorithm and transformed into Godot "Packed Scenes," ready to be arranged into a game level.
By the end of the workshop, the group produces a short narrative exploration game featuring the rich characters they have designed. This session guides participants to collaborate on character design and dialogue, combining their efforts to bring a world to life. As part of a broader series utilizing hands-on materials like clay and cardboard, the workshop aims to make game asset creation collaborative and accessible, fostering a diversity of voices in the construction of playable digital worlds.
Participation is free, but please RSVP here.